Four elderly members of the Kent and East Sussex Morris Dancing Society take to the road to defend Britain from a terrifying threat. Channelling powerful magic through the ancient rituals of the Morris—and aided by their own pocket-god—they battle terrifying foes, solve mysteries and endeavour to make it home before tea time.
Chapters
Background
I worked on this story during the back half of 2025 and drew it to a close in July 2026. The story started as the videogame – the difficult second album to follow Clare’s Escape. I made the first level (vertical slice if you will) of this game as a hybrid of RPG and a Rhythm Game. But I wasn’t enjoying how it was coming together, so I decided to shelve the game and work on it as a novella instead.
The story follows four core members of the Kent and East Sussex Morris Dancing Society – Margaret, Barry, Pete and Martin. A hapless bunch drawn together through their hobby – defending Britain.
It’s a little known fact that Morris Dancers are actually able to draw upon magical energies from Gaia and channel it through their dance. The Morris have been tasked with defending Britain from whatever might threaten her shores and they’ve been doing a solid job since… well… forever.
Hope you stumble across this, and enjoy it.